NeoAxis Game Engine

While working with Ogre3D and reading the news on their page I found a project called NeoAxis. A game engine using Ogre for graphic rendering written in C#. The screenshots are promising and the feature list contains everything I need. Physics, graphics, input control and last but not least support for multiple platforms.

I have downloaded the NeoAxis SDK and started a bit to work with it. The demos in the SDK are great. All features are shown in one big game. In this game is a long corridor with many doors. You can walk thru in first person view  and enter door by door. Behind every door one feature is shown. The source code for the demos can be found in the SDK, too, to see how it works. For some genres there are finished templates available. For example first and third persons games. You only have to find the right demo and change the code for your needs. The wiki contains documentation of the basic structure of NeoAxis and refers to the right demo source code. The main development platform for NeoAxis is MS Visual Studio but there is an deployment tool which builds and prepares packages for different platforms.

After some programming with NeoAxis and a good impression I also found some problems which made this sdk not the first choose for me. Here are some of the reasons I stopped working with it. The deployment tool delivers windows and mac binaries. For Linux is the advised solution to take wine. Ok, that will work but is not really a good solution because the user has to do a lot of work to get the software running. Due to visual studio is the  development platform it was a bit unconvenient to reboot every time I would like to develop with NeoAxis. A virtual machine was not enough because of heavy use of shaders in the graphic engine. The result was 3fps instead of 250fps during the demos. The style the documentation is written make it hard to start. Everything is in the demo code and you search the parts you need. An answer how to develop and deploy more than one application with a single installation I have never found. Except to install the sdk multiple times…

NeoAxis  is worth a look for you if you search for a C# based game engine. The graphic is nice and there are already existing templates to modify. Perhaps I did not find the right documentation to get a good access to it. And last if  you develop on windows than many problems I have had you probably will not have.

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