Skeletons with free will

Setting up a bunch of skeletons on my virtual game island and letting them walk around in a random way. With attached network behavior these little chalk monsters are even multiplayer scary.

Everything is fine and scary for a while until the creepy thing happens. Although all skeletons are instances and there is no communication between them, they all walk in the same direction after a few seconds and disappear in the sea.¬†Bugs are so much easier to fix if the application simply crashes and not walk away….

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